
"Do not take life too seriously. You will never get out of it alive." —Elbert Hubbard
Game Designer |




Mesha Idella Hylton




MY JOURNEY
I try my hand in many fields of design to be be able to understand how to efficiently guide a team to success. My goal is to become an effective leader in the game design field with an umbrella of knowledge in the multiple design disciplines. I am an after school instructor teaching children how to create games and love to share my thoughts and motivate them to do what they love. From experience, I felt that I needed to focus on getting a job and that a career in Game Design wasn't viable, but over the last decade I continued making content because my passion was never lost. Now at a more comfortable time in my life, I can fully submerge myself in design and share my work and want to inspire those to do what they are passionate about and don't waste any time.

RESUME

PROGRAM KNOWLEDGE
GAME DESIGN SKILLS
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2D PIXEL ART
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3D MODELING
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ANIMATION
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SYSTEMS DESIGN
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GRAPHIC DESIGN
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​LEVEL DESIGN
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UI/UX DESIGN
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VISUAL SCRIPTING
DOCUMENT KNOWLEDGE
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RELEVANT EXPERIENCE

At Empow Studios, we educate children ages 7-15 in coding, engineering, and digital arts with a focus on fun, discovery, and building a life-long passion in STEM.

3D Model & Animation Contract
Created and animated a card and crane for an NFT Project.

Created and animated a coin for an NFT Project.

03, 2023 - Current
Junior Instructor
3D Model & Animation Contract
Site Director
10, 2023 - Current
FORMAL EDUCATION
Bachelors of Science - Game Design

Expected Graduation | 11, 2024
Current G.P.A. | 4.0
The Game Design Bachelor of Science degree program focuses on the knowledge and understanding of game development necessary to be successful in qualifying for entry-level design and production positions. Completion of this degree program will greatly enhance the ability to work in a production role in the fast-paced environment of a game studio. The curriculum in this program develops executive leadership skills and project and team-management abilities, and teaches the production methodologies and creative- and analytical-thinking skills required for game design. The Game Design Bachelor of Science degree program is designed to prepare students to qualify for entry-level industry positions in the fields of game design, quality-assurance testing, level design, game scripting, and a variety of others in the game and entertainment industries.
COLLABORATIVE TOOLBOX



SELF STUDY
Programming
LEARNING LANGUAGES
JAPANESE

Can read over 1200 words.

Current course level for speaking is 3/5 in beginners

Intermediate in writing katakana and hiragana.
Gallery

My gallery is full of odds and ends. A bit of this and that but displays my wide range of skills in design.


I created the crane from an image and applied the textures and materials. The is apart of an NFT I designed.

I created this bird intended to be raised as a digital pet for a mobile app.

I created this coin as part of an NFT project. Took the 2d image of the coin provided to me and converted it to 3D.
3D Modeling
I am familiar with the tools and programs to create 3D Models and I am always working on refining my skills.
Animation
I am familiar with animation tools across multiply platforms. Click the video and watch it on YouTube for a description of what I did exactly.
Game Mechanics
Here are some basic game mechanics I learned for the sake of know how. I altered mechanics and made some from scratch. Mechanics include: Dialog, Projectiles, Doors, Levers, switches, spike traps, health bars and jetpack alterations. Click the video and watch it on YouTube for a description of what I did exactly.
Mobile Design
Coming Soon




Level Design
Using imported assets I created these levels within an hour to a few hours.





UX Design
I created some websites for a few companies using some graphics I created for them and others.

Below are some examples of scripts I made using this programs Visual scripting.

If the player gets hurt, a repair kit or upgrade kit the jetpack UI background color changes. Click the link provided here to see it in action.

Below are some examples of scripts I made using this programs Visual scripting.

If the player steps within this region a dialog will appear. Click the link provided here to see it in action.
Visual Scripting
I've used visual scripting across 3 platforms the newest being Flowlabs VS as a requirement for my employment. The oldest is in Stencylworks for a personal project. As I continue with my education I have been using Unreal VS as apart of school projects.

Video Production
I created a videos using images found on the Internet to create a game pitch and more.
Web Design
I created websites for myself and clients using six primarily.
VR Experiments
I created an interesting FOV for VR, its incomplete but I am learning how to get it working.