
"Do not take life too seriously. You will never get out of it alive." —Elbert Hubbard
Game Designer |
Un-Titled
(06/2011)
Environment Design
I tried to use every real world environment to build the world with the intention of including many different types of wildlife and ecosystems the player can interact and affect.
Using RPG maker a lot of putting the level together is hardcoded into the engine. There are even more options once I used the plugins to accomplish more difficult mechanisms.
CHARACTERS


Beast Master
The Beast Master tames animals that become a traveling companion that will help autonomously or become one with the beast for a more direct approach.


Warrior
The Warrior can master of all weapons and armory but a stronger swordsman means you're weaker in archery. Be a balanced warrior or a specialized master.


Elementalist
The Elementalist is a type of magician that can bend the elements to their will. Grow your power and expand that control and command powerful attacks.


Mentalist
Not specializing in any traditional form the Mentalist is like a puppet master. Read minds and take control of your enemy, possess your friends companions. Grow with this character and take command almost any object as well.
The initial game concept over the years has change and will possibly change again when I return to building this game. The UI setup is very basic with my own custom leaf backdrop. It is meant to grow as the player increases their health capacity.

ECONOMY
PLAYER STATS
ENEMY AI
COMBAT ENCOUNTERS
INVENTORY

Nothing is free and so you must earn a living. It'll be hard to travel without funds and equipment. Each nation has its own currency and jobs to earn money. Alternatively you can buy land in each town or city and sell wares or grow and sell food.
DESIGN CONCEPT
Un-Titled is my personal Top Down RPG Co-op game and is shelved but still in the works. It is meant for you and a few friends to come together and defeat the evils of the world. You start out separately in different areas and work your way to each other. Discover who you are, Titles are everything in this world. Make decisions that affects your future, be wise, be kind or be foolish and malevolent. In the end, you earn a Title deserving of the player.